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  • Showing posts with label Action Games. Show all posts
    Showing posts with label Action Games. Show all posts

    Post Date Thursday, August 11, 2011

    Game Spiderman

    Spiderman in game
     The action of Spiderman in game.
    Spiderman in game
    The action of Spiderman in game.
    Spiderman in game
    The action of Spiderman in game.

    Rise of the Planet of the Apes Review

    A world where apes are smarter than the movie they're in?
    Watch out for normal, mild movie review-style spoilers.
    Rise of the Planet of the Apes
    The problem with creating intelligent apes is that they can wind up being even smarter than you... And if there's a problem with Rise of the Planet of the Apes, it's that its apes are so much smarter than the movie they're in.

    Check out IGN's handy Planet of the Apes infographic cheat sheet, tracing the characters and timeline of the series from 1968 to today!
    Rise of the Planet of the Apes
    According to Fox, director Rupert Wyatt's Rise is not a remake or a reboot or a reimagining (I'm looking at you, Burton) of the classic sci-fi series from the late '60s and early '70s. So let's just call it a new version, shall we? New not just in terms of story -- the film breaks with the old cyclical timeline that kept Chuck Heston eternally trapped in a loincloth -- but also in terms of the presentation of the apes. Gone are the monkeyshine make-up effects, apes who were seen as such mostly because we were told that's what they were, replaced by amazing motion-capture/CGI work by Weta Digital that represents an evolutionary leap forward for digital characters not unlike the seismic shift between the average, poop-tossing chimpanzee and Rise's main monkey, the hyper-intelligent Caesar.

    Post Date Tuesday, May 3, 2011

    DOTM The Game Soundwave Image, Covers, Preview

    It seems a press embargo was released on preview articles around Transformers: Dark of the Moon The Video Game. As a result, we have further confirmation that Soundwave's alt mode is a Mercedes-Benz SLS AMG despite Hasbro's efforts to "correct" the error on their Vector Sigma database by switching it to a satellite. This is seen by the vehicle kibble on the model. It also seems he does lose his blue color and trades it in for white or silver scheme. Reviews describe his alt mode as a truck so drawing the definitive conclusion remains murky. In addition, a Transformers: Rising Storm #3 panel also shows more car kibble on his robot mode with a dark gray color scheme. Thanks to Torsten for the images.Read More »

    Post Date Monday, May 2, 2011

    Hasbro Reveals Soundwave's Alt Mode

    Remember almost a month ago when Michael Bay debunked a rumor that the new alt mode of Soundwave was not a Mercedes-Benz SLS AMG, saying "Mercedes would never let us make their car into a bad Decepticon. Car company's really frown on that - I can't say what the game company and comics do that's their own thing. They don't have the same constraints movies do. It's Carly's car." It is a very reasonable explanation that is backed up by Hasbro and Takara's recent history not only with the movies but with their non-movie toy lines. Well, the new update Hasbro has performed for Transformers.com to promote their Dark of the Moon toy line throws a bit of a monkey wrench into that explanation.

    As the image shows, the bio section of the "Vector Sigma Database" for Soundwave specifically lists his vehicle mode as...a Mercedes-Benz SLS AMG. So Bay says he isn't an SLS, Hasbro does. Set reports indicate that Carly does drive a silver one but it seems that Soundwave will be keeping his trademark blue look. So does this mean there is another unseen SLS that was used for his scenes? Is Hasbro's information wrong (find that hard to believe)?

    The website update also revealed a few additional character details. For a while the two Decepticon SUV's have been nicknamed "The Dreads" because of Chicago set references but never confirmed official. We since learned one of them is called Crankcase. Based on the Vector Sigma bios, we know may name what that nickname was referencing. One "Dread" is named Hatchet with a jet alt mode while another is called Crowbar with police car alt mode. The site shows their toy modes but not a look at their movie version so this could turn out to be a toy specific thing and not movie related. Also the bios give us a look at a robot dog called Steeljaw that is based on the G1 cassette character. Could this be Wheelie's new friend?

    The bio for Megatron explains that he has an earth based alt mode to avoid detection from NEST (Networked Elements: Supporters and Transformers unit). The database also includes a clue about Shockwave and where he has been.
    Cruelly efficient and unfeelingly logical, Shockwave came to Earth in search of the AllSpark shortly after Megatron. His cold devotion to logic and his peerless intellect, combined with his raw physical strength, make him one of the few Decepticons that can truly be called Megatron's rival. After decades of imprisonment underneath Chernobyl, Shockwave has begun to stir, awaiting his chance to escape his prison and avenge himself on his captors, his rivals and his enemies alike.
    As usual we will find out in a few months. In the meantime, be sure to check out Transformers.com as Hasbro has added more than just a database. They are working on a movie-verse timeline, glossary, lots of toy images and it seems plans for games, video and much more.


    Guile Killed Osama

    Most of you already know of course. but I figured I'd make it relevant! Que Guile theme!

    Post Date Sunday, May 1, 2011

    Americas Army

    America's Army provides civilians with an inside perspective and a virtual role in today's premier land force: the U.S. Army. The game is designed to provide an accurate portrayal of Soldier experiences.

    If you want to play this top RPG game go to this site:
    http://bestonlinerpggames.com/game/63/Americas-Army.html

    Post Date Saturday, April 30, 2011

    Mass Effect 2 - A Mind Blowing Action RPG

    In Mass Effect 1, the game developers of this game series set the foundations to create one of the greatest franchises in the video game history. Fortunately BioWare (the company behind the game) in Mass Effect 2 created an incredible complicated scenario for a video game at least, plus the developers listened to the gaming community and fixed all those little and big things that annoyed the gamers. Furthermore they added so much content and even more good features that they extended the gameplay and the experience by far when compared to the first part of the series.

    Mass Effect 2 was an avalanche for the gaming world. It got so many awards that the developers were walking around like peacocks. And that is understandable and fair enough. The scriptwriters did an amazing job. If a studio would make a movie from their script, it would skyrocketed in the charts within a week. The depth and complexity of the story is incredible. It is one of the features that makes you to keep going without thinking about anything else. BioWare has hired some of the most talented people available in the video games industry and that is unquestionable. There is no other way to create such incredibly beautiful jewels

    Now, every game has a few bugs and glitches, every game has a few faults that is not possible to be avoided. Despite all the testing before the game gets published. Every computer behaves differently, there will always be some problems no matter what.Do not forget that a video game is an incredible complicated program with some polished images and colors (a really simplified explanation). But when you play Mass Effect 2 you forget about all that. Fortunately these flaws are just not enough to hamper someone' s experience. In the first part there were some bad features that made the game irritating every now and then. Gamers and buyers were listened and all those bad little things disappeared.

    No More Theatrical Trailers?

    Nelson, the admin of MichaelBay.com, provided a few stats about the trailer in regards to the website. He later commented that it seems that 1st theatrical trailer for Transformers: Dark of the Moon will also be its last.
    -Trailer got downloaded & viewed on this site about 1.3 million times. That's what bought down the site for a couple of minutes.

    -Bay has just finished the 3D trailer which will be featured on 'Pirates.' It's basically the same trailer with a couple new shots.

    - High res poster: http://www.michaelbay.com/images/TF3_MB2.jpg

    Question from Plague1980: I know you said there will be some extra stuff added to the 3D trailer but can you tell us if there may be another trailer down the line before the movie hits? Not asking for a date or anything, just if there will be one? Thanks.

    Nelson: Aside from the 3D trailer & TV ads I think this is it.
    Considering how "late" this trailer came out compared to the previous two films (and most summer films really) I am not surprised. Especially since a trailer 1.5ish is planned for the end of May with Pirates 4. Once the 3D trailer comes out the movie is only 1 month away. Typically that is when the studio marketing department forgoes introducing new theatrical trailers and starts cranking out the TV spots. Revenge of the Fallen had around 18+ spots if my memory serves but I wonder if they will just as conservative with the TV ads as have been with the theatrical trailers.

    As for the image with this post, the top pic is from the Superbowl spot, the bottom is from the just released trailer. Noticed a few differences? For example more spaceships, bigger & brighter boom, a building that grew a twin and other tweaks that show that even after a spot is put together Bay and the fine folks at ILM & Digital Domain are still hard at work getting the best out of each and very frame of the film. Thanks to Shane W. for the picture.

    Post Date Friday, April 29, 2011

    *****PUZZLE / SKILL****** *****(99 GAMES)*****

    Description
    Instead of jumping on the enemies, Mario now runs around with a gun in his hands.


    Super Mario Rampage


    Red Alert 3 - Soviet March


    Need for Speed III: Hot Pursuit

    Gameplay
    With police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed the "Hot Pursuit," where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track, and in the PC version only select a police variation of a sports car to pursue and stop all six racers before they complete their race. Completing both Hot Pursuit challenges in the PC version on every track of the game unlocks additional police sports cars.

    Two modes were introduced in the game. The two-player split-screen mode allows two players to race using the same computer. The "Knockout" mode consists of 7 races with 8 racers on randomly chosen tracks, in which conditions such as selected difficulty, weather, and so on that the player has chosen before starting the race-series will apply. Each race consists of two laps where the driver who finishes last will be eliminated from the race lineup. All other drivers advance to the next round and carry on with the battle until there is only one player left, who technically wins the knockout competition. The game also supports network play through a serial port, modem, or IPX, and internet gaming through TCP/IP protocol. It also allowed spawn installations of itself to be installed on other machines.

    Racing tracks are greatly varied, with settings ranging from wide desert canyons to homely countryside villages, as well as snow-capped mountain ranges. A particular track in the game is even host to a modern and intricate structure identified as the Electronic Arts development office. Most tracks contain one or more secret shortcuts which can dramatically alter the outcome of a race.

    The game also boasts some fairly impressive graphics support for its time, allowing up to 1152 x 864 pixel x 16bit in-game resolution, wide screen support, car chrome effects, and slider settings for car detail and view distance. Motion-sensored controllers receive support as well, granting the players a more thorough gameplay experience by actually allowing them to "drive" the cars.

    Car tuning is also introduced, allowing any car's handling to be customized by adjusting low or high end properties for Engine Tuning and Gear Ratios, front or back Brake Balance, slow or fast Braking Speed, soft or stiff Suspension, low or high Aerodynamics as well as Rain or Racing tires. Any of these options can be modified via sliders to offer a digit-sensitive, percentage-based effect to the selected car's overall performance. Higher-end engine and gear tuning, for example, will compromise acceleration for better tops speeds. Rear-based brake balance and slow braking speeds make for wider, drifting turns, and aerodynamics provide even higher speeds at the loss of handling.

    Pursuit system
    Hot Pursuit's pursuit system has been significantly improved in terms of AI and police tactics over the first Need for Speed. The game now requires that the racer only stop near a pursuing police car to be ticketed or arrested by the police, as opposed to being overtaken by a police car, forcing the racer to pull over for the same punishments. Accordingly, police cars are now programmed with the ability to block a racer's car in an attempt to halt them. In addition, whereas the original Need for Speed would only have a single police car chasing a racer in each pursuit, Hot Pursuit allows more police cars to pursue a racer, opening up the opportunity for them to collectively ambush the racer's car. The police are only playable in the PC version. However, the police cars can be played in the PS1 version, through hacking with a GameShark.

    The player must select a car in Hot Pursuit mode, which will then be replaced by a police car when the race starts. CLK-GTR, and El Niño cannot be replaced. Even when driving as a police car, the cops can still arrest the player.

    Tactical aspects of the police pursuits have also been improved. The police have the ability to deploy roadblocks which has computer-controlled cop cars form a wall across the road, and spike strips which puncture the tires of a racer's car, bringing it to a halt. Both tactics present weaknesses, specifically gaps in the blockade that can be used by a racer to avoid collisions with police cars, or tire punctures from a spike strip which is only deployed on one side of the road. The player may also listen to police radio chatter on the pursuits' statuses, revealing to them the current locations of racers, police cars, as well as roadblocks and spike strips. The radio chatter also reveals reactions to specific events, such as a racer's collision with a parked police car, as well as referencing the racer's passing speed and the occurrence of the race itself ("It looks like the cars are racing!"). Furthermore, if a computer-controlled racer's driving conduct proves to be more dangerous than that of the racer's, the cops may relent their pursuit of the player and chase the AI instead.

    Each track setting features unique police cars, including three sedan-based squad cars, a hatchback and two SUVs. The Chevrolet Caprice Classic (for Hometown and Country Woods and sometimes also appears on the Redrock Ridge and Lost Canyons tracks in the PS1 version only) Ford Crown Victoria (for Hometown, Country Woods, and Empire City in PC version and Atlantica and Aquatica and sometimes also appears on the Rocky Pass and Summit Tracks for the PS1 version), Eagle Talon (for Lost Canyons and Redrock Ridge for the PC version and Empire City in the PS1 version), Ford Falcon (for Atlantica and Aquatica in the PC version only), Lamborghini LM002 (For Rocky Pass and Summit in the PS1 version only) and Land Rover Discovery (for Rocky Pass and Summit in the PC version and Lost Canyons and Redrock Ridge in the PS1 version). In addition to standard police cars, a handful of Chevrolet Corvette C5 police cars are also included in each track, more equipped to engage in high-speed pursuits and capable of outperforming normal police cars. In the PS1 version, Lamborghini Diablo pursuit vehicles replace the Corvettes if Expert difficulty is selected.



    http://en.wikipedia.org/wiki/Need_for_Speed_Hot_Pursuit

    God of War 3 Walkthrough Part 4

    GOD of War 3 is AWESOME experience.
    http://www.youtube.com/watch?v=amwH0isAciA
    I thought the first 2 titles were great, but damn, the graphics of this game on PS3 are just so beautiful, it makes me want to watch cut scenes over and over….Xbox 360 just doesn’t have anything that looks so great!

    Also, I found an easy way to hack a retail promo for this game, easy as pie. Take a look at my video on how to do this. Iv’e gotten 4 full game so far, and sold all on amazon for profit. Try before too late.

    Dragon Fist 2


    Dragon Fist 2 is awesome online fighting game. In this great game you have to fight against your opponents using personal attack skills. The dragon master is back and he has brought with him the legendary and powerful Dragon Blade. The aim of the game is to defeat ten opponents. You can defeat them by using a combination of punches and kicks. You have won if your opponents’ life bar has completely disappeared. You can select your character from Shaolin, Wu Tang, Ninja, Green Serpent, Master Cheng, Dragon Soldier, Chingamy Yip, Onochi Takahashi, Master Kwun, Tang Mo Kei and so on. You can choose your weapons from sword, knife, stick, spear, halberd and other. Have fun!

    If you like this game you can play here:
    http://www.fightinggamesonline.net/game/231/Dragon-Fist-2.html

    Post Date Tuesday, April 26, 2011

    The Legend of Zelda: A Short History

    The Legend of Zelda series is always about the same basic thing; a young boy, Link is called upon to accomplish a quest that his name sake, the great hero of Hyrule (at some unspecified time in the past) undertook. Said quest usually involves being tossed randomly into a situation of battle (often times as a young child) only to meet the princess of the realm, Zelda and uncover a plot by Ganondorf to take over and destroy the realm by getting his hands on the Triforce, an ancient remnant of Hyrule's Goddesses. Link always kicks enormous amounts of ass and becomes the great hero of the realm. The story's usually the same, with whatever goofy humor Miyamoto decides to throw in there and the few variations of gameplay.

    And the gameplay is the key to all the Zelda games. The famous dungeons, usually 7-10 of them throughout the game, are notoriously well crafted, difficult without being impossible and almost always incredible beautiful. The time and energy put into the Zelda games usually produces lavish, monstrous games that rewrite how the genre is played. And that is why it's the greatest franchise of all time.

    Post Date Monday, April 25, 2011

    Countdown To Trailer Shockwave Images

    The trailer is set to premiere this Thursday at 7:00PM EST. As a kind of countdown to the date, Apple Trailers is premiering an image from the movie each day according to Paramount’s Marketing director Tamar Teifeld. The first one is Shockwave with a great look at his Cyclops head.

    As a bonus, I have added 2 other Shockwave images being used to promote a DOTM Facebook page. The first image is the same as the one on DOTM kids books but shows more of the body while the second one is a promotional image from DOTM: The Game. I don't think it is the official FB page for the movie mostly because it is using fan provided images including bootleg Hasbro toy pics, posters created by fans (including images created for this site) along with cast and crew notes that seem incorrect. Mostly posting them because cool images. Thanks to Karimpie and Winston for Apple link and LordBerti for FB stuff.








    Crashday



    Video Game Category: Action

    SYSTEM REQUIREMENTS:



    Crashday PC System Requirements
    * OS: Windows XP
    * Processor: Pentium 4 @ 1 GHz or Athlon Equivalent
    * Memory: 256 MB
    * Hard Drive: 1.5 GB FreeVideo Memory: 64 MB
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * CD/DVD Rom Drive






    For those of you have are serious Crashday addict like myself, and are into video games, have probably seen or heard of the new Crashday free video game. I saw the Crashday trailer about a month ago and was really impressed. I took some time to play around with this free full game Crashday and I was impressed.

    Post Date Sunday, April 24, 2011

    Veronica Rivers: The Order Of Conspiracy



    Video Game Category: Action

    SYSTEM REQUIREMENTS:
    Veronica Rivers: The Order Of Conspiracy PC System Requirements
    * OS: Windows XP/Vista
    * Processor: Intel Core 2 DUO E4400 @ 2 GHz/AMD Equivalent
    * Memory: 1 GB/2 GB Windows Vista
    * Hard Drive: 10 GB Free
    * Video Memory: 256 MB (nVidia GeForce 7800 GT/ATI Radeon X1800XT)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * DVD Rom Drive

    Recommended System Requirements

    * OS: Windows XP/Vista
    * Processor: Intel Core 2 Duo E6600 2.4GHz/2.5 GHz AMD Quad-Core Phenom X4 9850
    * Memory: 2 GB
    * Hard Drive: 10 GB Free
    * Video Memory: 512 MB (Shader Model 3.0+)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c or 10
    * Keyboard and Mouse
    * DVD Rom Drive





    For those of you have are serious Veronica Rivers: The Order Of Conspiracy addict like myself, and are into video games, have probably seen or heard of the new Veronica Rivers: The Order Of Conspiracy free video game. I saw the Veronica Rivers: The Order Of Conspiracy trailer about a month ago and was really impressed. I took some time to play around with this free full game Veronica Rivers: The Order Of Conspiracy and I was impressed.

    Post Date Saturday, April 23, 2011

    Transformers: Prime - Sick Mind Preview

    The next episode of Transformers: Prime airs next Saturday on the Hub. From Comic Continuum, here is a preview of "Sick Mind" described as "Optimus Prime becomes infected with a Decepticon plague and Arcee and Bumblebee must sneak aboard the Nemesis to find the formula for the cure." (via TFW2005)

    Update: From the comments, "Sick Mind" will be the new episode on Saturday, April 30. "Convoy" was a repeat tonight.Read More »

    Gish



    Video Game Category: Action

    SYSTEM REQUIREMENTS:
    Gish PC System Requirements
    * OS: Windows XP/Vista
    * Processor: Intel Core 2 DUO E4400 @ 2 GHz/AMD Equivalent
    * Memory: 1 GB/2 GB Windows Vista
    * Hard Drive: 10 GB Free
    * Video Memory: 256 MB (nVidia GeForce 7800 GT/ATI Radeon X1800XT)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * DVD Rom Drive

    Recommended System Requirements

    * OS: Windows XP/Vista
    * Processor: Intel Core 2 Duo E6600 2.4GHz/2.5 GHz AMD Quad-Core Phenom X4 9850
    * Memory: 2 GB
    * Hard Drive: 10 GB Free
    * Video Memory: 512 MB (Shader Model 3.0+)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c or 10
    * Keyboard and Mouse
    * DVD Rom Drive






    For those of you have are serious Gish addict like myself, and are into video games, have probably seen or heard of the new Gish free video game. I saw the Gish trailer about a month ago and was really impressed. I took some time to play around with this free full game Gish and I was impressed.

    Gish marks the latest addition to the much loved and effortlessly fun gaming series like Xbox, Nintendo, PSP, PS2, PS3, WII etc.

    Gish an also spark a gamers interest in a particular subject, causing them to not only pick up information throughout the free full game like Gish, but to seek further details at a later date.

    I'm going to tell you some ups and downs the video game has after playing and finishing it, and it'll be up to you to decide if it is worth playing for yourself. Playing these game: Gish that combines challenging fun with a little bit of aerobic activity, assists in the growth of thinking and problem-solving skills, as well as reasoning and memory capabilities.

    Try to download for free full Gish here.


    DOWNLOAD LINKS:
    http://www.megaupload.com/?d=JFYAEYYP

    PASSWORD:


    FREE Gish TORRENT DOWNLOAD




    Mirror Download Links:

    Link 1: Download Game at GameTester

    Link 2: Direct Download Game at Forum



    Post Date Friday, April 22, 2011

    Cute Knight Kingdom



    Video Game Category: Action

    SYSTEM REQUIREMENTS:
    Cute Knight Kingdom PC System Requirements
    * OS: Windows XP/Vista
    * Processor: Intel Core 2 DUO E4400 @ 2 GHz/AMD Equivalent
    * Memory: 1 GB/2 GB Windows Vista
    * Hard Drive: 10 GB Free
    * Video Memory: 256 MB (nVidia GeForce 7800 GT/ATI Radeon X1800XT)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * DVD Rom Drive

    Post Date Thursday, April 21, 2011

    DOTM Shockwave Banner (Updated)

    A third banner has been posted on Yahoo! Movies for Transformers: Dark of the Moon that features Shockwave. To my knowledge this is the first official look at the character even though leaked images posted for kids books and the video game had already gave it away.. Previous banners were for Optimus Prime and Bumblebee. All three have the same devastated Chicago background but with certain elements moved around like the spaceships and smoke effects. I am betting that Megatron is probably next. Thanks to Scott C. for the link.

    Update: Nelson has posted all three banners in Hi-Res here. Thanks to NHLfan for the link.


    3 Cards to Dead Time



    Video Game Category: Action

    SYSTEM REQUIREMENTS:
    3 Cards to Dead Time PC System Requirements
    * OS: Windows XP/Vista
    * Processor: Intel Core 2 DUO E4400 @ 2 GHz/AMD Equivalent
    * Memory: 1 GB/2 GB Windows Vista
    * Hard Drive: 10 GB Free
    * Video Memory: 256 MB (nVidia GeForce 7800 GT/ATI Radeon X1800XT)
    * Sound Card: DirectX Compatible
    * DirectX: 9.0c
    * Keyboard & Mouse
    * DVD Rom Drive

    Recommended System Requirements