Sony repurposes Kratos' PSP adventures. Praise Zeus.
Look up "dumb character" in the fictional dictionary, and you'll find a photo of Kratos. He screams everything he says, he disembowels everyone he meets, and he can't muster a smile to save his life. I find him about as deep as a puddle, and as an admitted "story whore," the fact that I enjoyed playing as the big idiot in God of War Origins surprised me.
Spoiler Alert: you don't need me to tell you God of War Origins rocks. A bundle of two PSP God of War games that each scored around the IGN 9.5 mark, Origins ports Chains of Olympus and Ghost of Sparta into high definition, adds 3D, and slathers on PlayStation Network Trophies. Sony succeeded in making good games better.
In 2005, Kratos and PlayStation became synonymous. The original God of War introduced quicktime events, the Blades of Chaos, and insane finishing moves. Every iteration of the franchise pushed the limits a little bit further -- that includes these two titles. God of War: Chains of Olympus acts as a prequel to the original game,casting the protagonist as a servant to the Greek gods. Kratos deals with a Persian invasion and things go from bad to worse when the sun disappears. God of War: Ghost of Sparta fits in between God of War and God of War II. A vision invades Kratos' brain, and he sets off to find his brother